The virtual interface used by objects in the spatial database.
Definition: ProximityDatabaseItem.h:26
virtual ~ProximityDatabaseItem()
Destructor.
Definition: ProximityDatabaseItem.h:29
Defines global functions used throughout the solution.
ProximityDatabaseItem * ProximityDatabaseItemPtr
Pointer to a ProximityDatabaseItem.
Definition: ProximityDatabaseItem.h:36
virtual bool isAgent()=0
Returns true if the object is an agent, false if not.