The initial parameters for a single agent. More...
#include <AgentInitialParameters.h>
Public Attributes | |
Vector2D | position |
The start position of the agent. | |
Vector2D | goal |
The goal position of the agent. | |
Vector2D | velocity |
The initial velocity of the agent. | |
float | radius |
The radius of the agent. | |
float | prefSpeed |
The preferred speed of the agent. | |
float | maxAccel |
The maximum acceleration of the agent. | |
float | goalRadius |
How close to the goal the agent should be to stop the simulation. | |
float | neighborDist |
The nn distance used to speeed up proximity queries. | |
float | k |
The scaling constant. | |
float | ksi |
The relaxation time. | |
float | m |
The exponent of the power law. | |
float | t0 |
The exponential cutoff point. | |
The initial parameters for a single agent.