float neighborDist
The nn distance used to speeed up proximity queries.
Definition: AgentInitialParameters.h:41
float t0
The exponential cutoff point.
Definition: AgentInitialParameters.h:49
Vector2D goal
The goal position of the agent.
Definition: AgentInitialParameters.h:29
Contains the Vector2D class; a two-dimensional vector class and related vector operations.
Vector2D velocity
The initial velocity of the agent.
Definition: AgentInitialParameters.h:31
float goalRadius
How close to the goal the agent should be to stop the simulation.
Definition: AgentInitialParameters.h:39
The initial parameters for a single agent.
Definition: AgentInitialParameters.h:25
float maxAccel
The maximum acceleration of the agent.
Definition: AgentInitialParameters.h:37
Vector2D position
The start position of the agent.
Definition: AgentInitialParameters.h:27
float m
The exponent of the power law.
Definition: AgentInitialParameters.h:47
float prefSpeed
The preferred speed of the agent.
Definition: AgentInitialParameters.h:35
float ksi
The relaxation time.
Definition: AgentInitialParameters.h:45
A two-dimensional vector class.
Definition: Vector2D.h:28
float radius
The radius of the agent.
Definition: AgentInitialParameters.h:33
float k
The scaling constant.
Definition: AgentInitialParameters.h:43